ele prolif poe. You could add Awakened Curse on Hit and Enfeeble or Temp Chains in those slots, or simply increase your crit chance ability or average damage hit on Storm Brand and get much more than you're getting out of Ele. ele prolif poe

 
 You could add Awakened Curse on Hit and Enfeeble or Temp Chains in those slots, or simply increase your crit chance ability or average damage hit on Storm Brand and get much more than you're getting out of Eleele prolif poe  Ignites caused by Supported Skills spread to other Enemies within (1

7*446=312. Use ice spear with ele prolif and get your crit chance high enough for the second form of ice spear to always crit. With 80% less burning damage, it means you need to apply 5 ignites in the time that 1 burn takes to expire. Hey all, Stuck on what to do with 2 Ascendancy points to spend and not sure what option/s would be best. With HoA, you gain 15% of the initial physical damage (125% base) as fire. Alternatively, you can skip the Tabula entirely and just put Freezing Pulse in a [ [Bitterdream]] with Controlled Destruction and Elemental Proliferation (swap Prolif for Faster Casting/Spell Echo on bosses). So, am I right saying that: - "x% increased elemental damage with weapons" will stack additively with weapon physical passives. Linking prolif on it isn't terrible since if you put both freeze and shock on it, its 50/50 cold/light. Ele Prolif - Culling Strike. In fact that could be really strong if it works with hierophant's helm pen. SC players being baited by HC builds is just something that constantly happens. Otherwise you would logically assume that all enemies within the radius actually receive a burn debuff (ie lasting 4 seconds) rather than receiving a splash-burn damage effect which is reliant upon being in. EE+doublecurse+fire pen equals retarded burn damage. I do believe the old Prolif was 16 range. This will mean always spreading a lot of elemental effects with just 1 attack. If poe. Ignites caused by Supported Skills spread to other Enemies within (1. Hello fellow PoE players! After recently finding a Soul Taker, I had challenged myself to come up with something interesting to do with it. Their builds often reflect that. You can't just strap ele prolif to something and suddenly ignite is doing significant amounts of damage. From shadow you the take Stormblast and level it while you use magma orb with ele prolif to kill mobs while running. Just tried it ele prolif linked to both heralds the bigger the mobs the greater the dps, quite a efficient mass murder setup Had blind before and worked good with ash but seeing mobs freeze and burn is just awesome :-D. 547K subscribers in the pathofexile community. Bone Offering+Vaal Haste+Vaal Skeletons+Increased Duration. The only way I can think of discharge being at all good right now is getting spending half a century collecting 9 endurance charges (lvl 17 discharge, 783 top damage) with. Since Elementalist allows ALL damage to ignite this leads to very good. Goldrim - this Helmet gives you a lot of Elemental Resistances. . The reservation goes up and they have the aura, but they don't deal any damage. Add a Comment. Planning an AFK build? lol If you haven't been on PoE in awhile you should know that DD got detonated by about 50~60% it was a pretty big nerf. Frostblink+Ele Prolif, Frost Bomb: Frostblink with Ele Prolif freezes most packs. CoDT - MShell (20%) - ele prolif - inc aoe/chance to ignite. 16 ignite changes enabled this build. ago. The EK-Ignite Elementalist is not a beginner-friendly build! Elemental damage mitigation Like most builds, we have the standard 75% elemental resistances. 16, which is huge and will especially help with singletarget. Was Ignite EK what you expected out of the build? Hopefully this video was helpful in anyway, I see a lot of people skeptical in the build and wanted to show. Fire Penetration, Inc Burning Damage, WED, etc. Haste, PoF, PoE, Clarity, Grace/Determination. This 4L is the MOST important and the CORE setup which makes your burn insanely powerful. With proper leveling gear (string of servitude, goldrim, le houp rings) you also dont need that 10 ele res. Elemental Proliferation Support Cold, Fire, Lightning, Support, AoE. All while still keeping the build on a <1 Div budget to save all currency for a different build. With this you'll have 90% of ignite chance, then you must compensate by other means to have 100%. Similar to RF, Autobomber, Death Oath builds (but day 1, 0 gear maps viable) Completely unaffected by Temp Chains, without needing any investment into it. If you afflict an ailment with a skill supported by Elemental Proliferation, and have that ailment reflected back onto yourself, you can proliferate that ailment from yourself to nearby mobs. There is a searing exarch glove implicit that makes ignites spread just like ignite proliferation. 5% increased Area of. Use Cospri's will, some curse automation, and a small amount of chaos or phys damage to poison enemies. So if a skill is supported by both ice bite and elemental proliferation it will have a 35% chance to freeze. In addition to the Zombies i plan to run Burning Miscreation Spectres with double curse (Vulnerability, Temp Chains, and maybe Flammability). Controlled Destruction is always good yeah since this isn't a crit build. That should actually be 100% fire conversion, the way it goes is: Phys > 50% fire, 50% light (50% total fire) Light > 50% fire, 50% cold (75% total fire) cold > 100% fire (all fire) We end up with all fire. ago. As far as the boss damage you can swap the. And now that the Holy Conquest mechanic is available as a mastery, Wintertide Brand is a possible candidate; Storm and Arma Brands can also jump but they're a lot less dependent on the pseudo-prolif of the old Holy Conquest than something like. I schock/freeze/ignite the point is, that after extensive testing I came to the conslusion that when using SS Melee Phys Dmg/Multistrike/Weapon Ele Damage/ Added Fire /Ele Prolif is better then Melee Phys Dmg/Multistrike/Weapon Ele Damage/ phys to lightning /Ele ProlifYes, damage over time, fire, elemental and area damage will scale the burning ground. You actually don't even need Chance to Ignite on VBA, because it has an 85% implicit chance to ignite at level 20. For crucible, I prioritized getting. For instance, in my spare 4 link I mightrun HoA, Vaal Haste/Grace, Phase run, flame dash or increased duration. "30% increased Attack Speed 15% less Global Damage". A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. ago. No reason to run Chance to Ignite over Conc in a 5L for Flameblast. Path of Exile WikiI’ve heard from the grape vine that ignite prolif builds are gonna be the end game meta for this league. ago. Stormfire gives you an incredible burn dmg buff but the main purpose of it is that the explosion from "Inpulsa's Broken Heart" CAN NOW IGNITE and proliferate ANY ailment within range, even tho it. Prior to that, it’s quite slow as it lacks any built-in prolif or chaining mechanic, and Elementalist lacks any built-in move / action speed in the ascendancy. So: 2 boosted heralds with pretty good damage, that can crit, and get activated by shield charge. Spell Suppression. Also with elemental damage and generic damage like the bonus on Le Heup of All, and, like I said, minion damage and trap damage are both generic damage bonuses and will scale burning. I was suprised when I checked poe. Level: 1–20. Stronger burns overwrite weaker ones. I'm currently using SB - phys/lite - infused channel - controlled destruction - increased duration. Since Elementalist allows ALL damage to ignite this leads to very good. All elemental 25k is good dps. AwesomeHazz • 7 yr. For SSF doesn't need divergent cluster traps and 32% aoe from ascendancy means better overlaps regardless. 150,000 life x . 50%. Nov 21, 2023, 10:33:14 AM. ago. PeachieMark wrote: Ignite only scales with fire damage, burning damage and damage over time. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Sinse closed beta on and off. There's a 1 in 10 trillion chance at least! 1 in 300ish for 6s, 1 in 400,000 for 6 white sockets, so 1 in 120,000,000 for a corrupted chest to drop as 6 white sockets. If you feel like the AOE from passives is enough area, then go with burn damage to increase clear speeds, which will help you on bosses as well. The ele prolif is definitely necessary even in a 4L setup. Character is a witch spec'd out for maximum…Elevore Wolf Pelt Evasion: (240-344) Requires Level 30, 66 Dex +(20-25)% chance to Suppress Spell Damage (60-100)% increased Evasion Rating (20-25)%. It's vastly superior to any spell totem + X combination. I would also definitely aim for the 5 link and then add fire penetration support. Discussion about Path of Exile, a free ARPG made by Grinding Gear GamesTitle. Cast Time: 0. Cranking your DPS. Cryptojokes aside, im thinking of playing ele hit raider as league starter. - "x% increased elemental damage" will apply multiplicatively to any elemental damage. but cwdt desc+dd+ele prolif by itself could be interesting, you could essentially run through each pack; take your damage; set everything on fire; and continue. You will suck and that's a fact, because there are lots of mechanics to learn in PoE. 1 Recipes 4. I know its normal but it got me thinking. Reply. Elemental Proliferation Support is a Support gem that causes elemental ailments applied by supported skills to affect nearby enemies. Cost & Reservation Multiplier: 130%. RF is a bit weird in that it doesn't need a hit to ignite. Main Attack links: 4Link:Leap Slam + Weapon elemental + elemental prolif + conc effect 5th link: increased aoe Having either Prolif or Fan the Flames on the build just disables the ignite spread functionality from Berek's or Abberaths. EB CI Build in hardcore. . 3 grabbing Elemental Overload and dropping RT. I would suggest taking things nice and easy, don't go reading guides and cramming in information straight away, but first get familiar with the very basic mechanics of the game. At the moment I'm using it offensively to clear out entire packs with one explosion. Valheim Genshin. riposte + phys to lightning + prolif. Higher levels of Cold to Fire that convert 50% or more will make your Freezing Pulse deal exactly the same damage (never more), so 100% converted. i don't see the relevance. If you get the lightning chains mastery and add ele prolif then OOS does quite well for clearing, while storm brand seems a little more potent for bossing. trade a player can purchase a premium stash from the in game store and then elect to have the contents of that stash tab be public which will allow indexers to see the items as well as any prices the owner may have set on those items. For clearing, I dropped elemental focus to get the freezing ability and so the chattering effect with HoI + also Abyssal Cry, it's another layer of defence againt on death effect (really nice for Delve). Ele ailment immunity. Icon: I. Always wondered how bleed scaling worked? Check out my ultimate bleed mechanics guide for Path of Exile (PoE 3. 50 Once again it appears as though the curse effect is not applied and the 0. ago. . Chance To Ignite I'm thinking is necessary just to ensure the Discharge one-shots everything through Prolif. use lifesprig with vaal spark. Zombies will die really fast until gem level 4, but it's a nice add, they probably will die in the next few packs, but it's extra damage and a meat shield that you resummon now and then, can be paired. But probably the best if you don't like Hydro. I decided to still try it and I like the pack freezing it does. Here's the thing, it's still not. ago. Posted by guamlegend on Aug. The Best Crafty Guides by Odealo. seqhawk. ago. Im still not sure as to how the prolif on the bow will work, such as if its actually an aura as prolif is or just an instant spread, and unfortunately it wont prolif shocks and chills from. New Mon'tregul's Grasp Is Actually Insane. Chuck57841 Elementalist • 7 yr. use reverberation rod socket with: flameblast (quality), ele prolif and fire pen. The damage should be enough for act 1. An added advantage will be that your new Fire Pulse. If you want to support herald of ash, proliferate is the way to go. It oneshots most white mobs so far but the 1. Vaal Skeletons is surprisingly useful in group play against speedy bosses so you can trap them. I have been somewhat theory crafting and was wondering if there are any ideas/builds already out there. It has built in elemental prolif. This allows Gloomfang's (up to 42%) non-chaos as extra chaos to apply to all 3 steps of the conversion chain for massive extra chaos damage. Ever since 2. 22 Help on Gear - Lightning strike -. All while still keeping the build on a <1 Div budget to save all currency for a different build. the hit damage part of incinerate doesn't get any bonus from the burning damage, but because of the elemental focus gem the ignite. "Adds 31 to 46 Chaos Damage 20% increased Effect of Withered". In the Shifting Stones event, you will encounter one of the following league mechanics randomly, which are Tormented Spirits, Blight, Legion, Delirium, and Beyond. The build already has a ton of %Physical damage increases so losing those few at shadow start won't impact you much, whereas it has virtually no %elemental damage, so getting those will nearly double your explosion damage. Should be possible only if your skill that applies the poison scales with aoe (same as for ele prolif) It proliferates the biggest poison instance from each enemy, so this case it will get 2 biggest poisons. Requires Level 1. Chin Sol/Three Dragons, Ice Shot + HoA Prolif and Puncture Trap. The ele prolif can be handy in team events depending on your build (or Arena). And if you run any ele damage on gear/auras Elemental equilibrium is bad (so in this case it will be because of how you scale ele hit. I’m playing a trickster variant, and there i use overcharge on storm brand to ensure i get large enough shocks. You shouldn't really care about the hit damage itself, but the Burning damage that is inflicted right after - it's one of the Ignite builds that are extremely popular as of path 3. <Edit>. (0-19)% increased Duration of Elemental Ailments on Enemies. 2. This is a 2-button build: you use desecrate to spawn corpses and detonate dead to, well, detonate them. Note 2: Lifetap needs to be at the highest level where one cast of your spell will. 2 metres elemental fire ailment: no_tier_6_eldritch_implicit 0 gloves 400 default 0: 75. Dassort. Hydrosphere allows you to apply at a longer range and automates. If. Phy wand dmg is good for both Power Siphon and Frenzy. It's were a wander get's mana leech and Life. Sabo is the best in general. The auras I plan to run are Wrath and Anger. Puncture is definitely viable. Flame Wall + Efficacy (A1) + Elemental Focus (A2) Rolling Magma + Elemental Prolif + Combustion (all A1) Frost Bomb + Onslaught (A1) + Controlled Destruction (A2) - cast on. Mana, (Hatred) Just so you know, Herald of Ash is an aura, so linking it with Increased Burning Damage and Elemental Proliferation does nothing. I've been looking for awhile now for a burn/proliferation…That said, PoE's language is very particular and he uses "apply" very specifically in that, but that isn't documented as to what applies an effect vs what doesn't, so hopefully that language will eventually be documented by the team and/or standardized so it's clean. Storm Brand. The void sphere maims and reduces movement speed by 40% and sucks up corpses so its offensive and defensive at the same time. It's very gear dependent though, and not necessarily better than an elemental wander. 2) Stormbrand - Unbound - Prolif - Chain. Mobs can only take a single burn from any given damage source. I have a burning arrow prolif build using chin-sol and point blank for the 300% more damage, but it's definitely viable with a traditional bow+crit build. A low level Cold to Fire that converts less than 50% will mean your Freezing Pulse deals less damage but still more than just Avatar of Fire. Introduce some mechanic that either instakills you or makes things invincible, but make it 100% ignorable by having 1 specific mod to become immune to it or. By the time 4 have died you would have made:He isn't even using ele prolif, and what you see in the video is CRAZY expensive and basically almost unachievable in a temp league to all but less than 1% of the player base. Will update once HC Breach is up. The glove gems could be swapped out for doing pinnacle bosses, but the 50% More aoe on prolif. Ignites caused by Supported Skills spread to other Enemies within (1. You also want a 4/5L with Vaal Burning Arrow + Trap + Ele Prolif, etc. 4 link it, at least. For shock, you should be using 20% Shock Nova-ele prolif-Reduced Duration-Multiple traps on Deerstalkers with a Sunblast belt. The Trap gem bypasses the cooldown on Cold Snap, which is super useful. And a level 1 spell echo is beaten out by anybody with a 5/6 link. Dot Multi / FireDotMulti. Removing Chance to Ignite is far better than removing Conc Effect. technically you can make any attack based skill mainly lightning by gettig flat +lightning damage on gear, and scaling it with weapon elemental nodes/gem. For bosses the Chieftain just swaps out ele prolif for immolate and is good to go. 5. I've seen guides that recommend kinetic bolt + flame wall, which seems like a. Additional Effects From Quality:When I first saw the Unrelenting node get buffed, I immediately thought of a Discharge build. Note 1: Swap Ignite prolif with Unbound Ailments when you want to kill a tough boss. It increases the base damage of the resulting ignite since the ignite damage is based off of the damage of the initial hit. Use the mechanics of Scourge Arrow to stack Poisons on Enemies and watch everything melt. trade links in each guide will be out of date since temp league is ending, though. Fire trap + Increased Burning Damage + Concentrated Effect + Elemental Proliferation (if 5 link) + Fire Pen. So you can just drop the Frost Bombs without the mobs moving away. You get rolling Magma + Ele Prolif for free (You can buy RollingMagma but not ele prolif) and you get extra chance for ms boots and links or an extra coral ring early. This is why I use "SocketGroup WWWWWW" for my tabula exception. Infernal Blow then converts 50% of your physical damage to fire damage. Also, remember to pump Elemental Equilibrium for that -50% fire, DO NOT underestimate this. Protip: if you're trying to use Ele Prolif alongside Conc Effect, then you're gonna have a bad time. 5~1 second my IC was down for with a 3 end charge IC. I intend to play with a weapon swap. Don't have access to PoB yet so haven't been able to fiddle around. A friend of mine was doing a max aoe build and had a cold snap prolif that would affect the entire screen. r/pathofexile A chip A close button A chip A close button 38 votes, 68 comments. + (30-40)% to all Elemental Resistances. freeze mine does enough damage when coupled with cold pen and the pen effect built into freeze mine that it will keep the minions frozen. I think once I hit 90 and get my 5th endurance charge that I should be able to swap my helmet back to a. if you don't know that much about the game you should check the gem webpage or the poe wiki. Critical Strike Chance: 5. Watcher's eye (crit with herald), combined with assassin/ascendant (assassin) give you that base crit to work with. Incinerate builds probably benefit most from the constant shock and high cast speed. That would normally be fine but with zero defences I had to hail Mary the bear trap at a mob and if I missed the white pack would kill me. chain off of hydrosphere. 4. Reply reply. ” u/tytykillerNow, playing LE in recent weeks made me realize how nice the skills synergies are and that is something I miss from PoE. The +2 fire gem level bonus applies to all of those gems as well. A way to kind of remedy this is to use added cold + stack cold damage in jewelries in an ele attack build and scale through there. Good memories. Obviously Awakened Burning Damage is great. Ideally we want a weapon with bunch of added ele and good crit. Darkblitz9 • 8 yr. Purifying Flame. Shouldn't be hard to craft a decent one using a high crit base using some essences and bench crafting the. Only HS and flicker strike are viable options for an ignite-based oro build, because their effectivenesses (150% and 125%) are huge multipliers on damage. Need 1) chains from lightning mastery and chain support, 2) some source of proliferation either eldritch gloves, support or mastery, and 3) unbound ailments if you need it to reach max shock effect. 582K subscribers in the pathofexile community. So some early testing with just the helmet (1-2c) a piscators (1c) & a Atziri's Foible (it's expensive but gives the same dps as The Ephemeral Bond which is (1c) and a malachai's loop (2c) it can clear red. The idea was basically to exploit the way damage scaling works with converted damage in PoE to reach super-high levels of dps. Requires Level 38. 02 Expected Elemental Weakness Duration if increased effect from items is not applied 11. With ignite prolif and duration scaling, this can. tempest shield + prolif. Shaper of Flame, any global prolif. Stupidly strong defensive mechanic that lets you consistently freeze entire packs when one enemy hits you. you dont need diadem at all for elem/scion cold dot. Of course if you have resolute technique, this will be much less effective than if you have some crit. This event will be held on November 17th. Discussion about Path of Exile, a free ARPG made by Grinding Gear GamesWoC ignite Elementalist, Equip Obliteration wand (or any other source of chaos pops), get ignite prolif from fan the flames or exarch gloves, scale ignite duration (dont go for ingites deal damage faster), nuke a blight lane back to spawn and keep it there for at least the ignite duration with an additional possibility to reset the timer if the mobs spawn again fast. with ele prolif and massive freeze chance, non crit, enemies cant block. On top of that it used to not have any damage reduction. Ignites caused by Supported Skills spread to other Enemies within (1. gem does. However the PoE community is known for getting stuff working somehow. Supports any skill that hits enemies. If you have a 50% shock granting bonus damage then lightning conduit is effectively 660 damage effectiveness compared to fireball's 370. Video is good and explore good options, you coukd have just named it PoE Heist 3. Vortex is a Cold Spell that deals Damage over Time as well as Hit Damage, but in this build, around half of this Damage is converted to Fire causing Ignite, and resulting in a lot of Damage over Time of both - Cold and Fire damage types. with ele prolif and massive freeze chance, non crit, enemies cant block. the hit damage part of incinerate doesn't get any bonus from the burning damage, but because of the elemental focus gem the ignite part can't trigger because the. I'm currently working on a Crit + Volls Devotion version of this build which I posted in a spoiler at the bottom of this post. Good times. i use the 2. It's 20/20 so I get about 80% chance to ignite (with flammability). (Hoi is 6l and it uses ele prolif gem) If you would make flame das something like 5l with faster casting, added cold, controlled destruction and one more damage multi support it should reliably. You can get 5 zombies each with 30,000 life. You can get 5 zombies each with 30,000 life. All elemental 25k is good dps. Expected Elemental Weakness Duration if increased effect from items is applied 12. Elemental proliferation is a modifier that makes hits apply status ailment debuffs as auras to targets; these debuff auras have the same effects and durations as. You use the two jewels to limit your damage to lightning. 150,000 life x . elemental adaptation (2%) + saffel's frame (4%) + topaz flask (10%) = 91% reduced lightning damage. Hey guys, Idea: What I want to do, is basically have a build that uses a bow + pierce + Ele prolif to instantly add all 3 elemental statuses :) Help… Fireball elemental prolif is good too and faster than Blight but you need to aim or/and add proj as soon as you can, same for Freezing Pulse. Together with Multiple Traps you get a mad amount of Arcs chaining through packs at once, together with enough Penetration, Shock Duration and Ele Prolif you'll also shock the whole pack. Both options should be played as Elementalist (which gives you free ele prolif, freeing up one of your links on CS). ). AwesomeHazz • 7 yr. Full ele convert with hrimsorrow, no ele prolif reliance at all. 16. Ignite prolif, high elemental resists ( 80%), invuln to shock, ignite with cyclops, temp chains for more burn time+ defense, abberaths for more prolif + immolate on it so i can just run past stuff ive already ignited and do a lot of dmg, all three heralds cause i couldn't find a reason not to, southbound so my ignites are killing everything and. The ele prolif is definitely necessary even in a 4L setup. Voidbear, Blind, GMP, Knockback. Any questions down below comments and If you hap. Premium Powerups Explore Gaming. For passives you want projectile damage nodes and chaos damage nodes, they dwarf elemental damage nodes. I did an elementalist build that uses prolif on hoi. 22 event series, Shifting Stones. 10% increased Rarity of Items found. I believe AoF + phys to light + call of brotherhood + pyre will give 75% conversion to fire. AoE, this number assumes that you can hit just about everything in the room with this level of damage pretty much constantly. Bigger single target damage but lower area. Well, take a look. Same, everything drop based is kinda cool. 2 sec cooldown is really dragging it down. 21 Best Crucible Builds - Top 10 Strongest Crucible. Using Cold Steel jewel in such a build can be quite powerful depend on where you start. 5. 2, so having those extra damage rolls may very well mean that you will end up with a higher burn by using LMP. lunarlumberjack • 10 yr. If you have your 5/6 link set up and you find yourself with extra links that aren't needed, don't be afraid to put in a bunch of unsupported skills. What are you going to prolif from? Enemy mates in a 3v3? Enemy minions? Actually, I remember that ele prolif doesn't even affect others in LLD. A huge meteor falling from the sky is a very iconic skill design in all RPG games. I don't know if I would dismiss crit quite yet, the spell has 6% base, if you add the crit curse, that's 11%, investing in nodes for crit and cast speed could go a long way since the spell is 1100% dmg, I imagine the ignite damage from a crit would melt a boss, and with elemental prolif, that boosted ignite damage will spread (especially in a party where other people. Assuming essence stays in the game. ( Not accounting for the time it takes to get from 0 to 5 ignites ). Since we have very good chaos damaage mitigation, this offers a great layer of defence. quick calculation for my current gems: EE ( -50 ) 2x curses ( flam and ele weak = -38%x2= -72%) fire pen -35%. Here, we will talk about the final content of this November POE 3. But the clear felt not as good as with Hydro for me. So cool chucking this big ball that freezes half the screen and then makes nice big shattersplosions once your dots do the damage. 20% quality Arc with Static Blows and Ele Prolif is amazing for spreading Shock Stacks. I'm not sure how the 10% chance to freeze works with ice shot, from what I read, there is a small cone aoe when the arrow explodes. Freeze Pulse. it is 1%, throw in some +LGOH on gear and it is pretty sustainable vs most situations. I believe AoF + phys to light + call of brotherhood + pyre will give 75% conversion to fire. chain off of hydrosphere. As far as mapping with it goes, it's till doable. 22 Trial of The Ancestors. The difference here is that they. 00 Actual measurement 10. " Or something like that. Poe's Detonate Dead lvl 20. By default, only fire damage is able to inflict ignite, but certain equipment such as The Three Dragons The Three Dragons Golden Mask Evasion: (96-103) Energy Shield: (20-22) Requires Level 35, 40. Another thing is, does elementalist's "beacon of ruin" prolif effect work with totems, or only selfcasts? (Cuz that's kinda the only reason I'd even make a totem witch) Third thing is, does elemental overload proc when totem crits? And finally, how does "totem damage" compare to "ele damage" or "spell damage"?A place to talk about POE builds, mechanics and interactions. I realize that before 2. If your herald of ice does enough damage to kill an enemy AND has enough freeze chance. This way we can utilize both weapon nodes and weapon pen nodes on the tree. It's a ball of fire that explodes on impact. Then in my 5L chest I have single target which wrecks bosses. Hatred doesnt give us that much when compared with the 2 flat elemental auras, and is where the bulk of our damage is coming from (rather than the weapon herself). Ele Prolif is better at creating "Death Zones" since the effect remains after death. Sorry gifv/gifycat doesn't seem to work on the forums Build is now at version 1. on Aug 28, 2013, 11:27:37 AM. so it does get increased damage from more fire damage and more burning damage. Msmit71 • 5 yr. Gear wise here is what i suggest. Elemental Proliferation is fine. also the reason why trickster isnt suddenly the better cold dot solely because diadem and mana reserv changes. 22. Critical Strike Chance: 5. in this set up i use. effect has the penalty of affecting both the fire trap radius as well as the prolif radius though, making it more like 60% reduced AOE. + (30-50) to Evasion Rating. Decided to go with Fire Trap as this is the only prolif-viable fire-bsed skill which won't be nerfed into the ground with ele prlif gem changes from beta, as it has a very large initial explosion radius as opposed to Fireball Trap or Bear. With Flameblast it's decent, but cast speed increases the stack rate and area increase rate. Here's my attempt from early in the nemesis league: Searing Warp Scion. Get a quality flameblast + ele prolif + echo/fire pen/chance to ignite (if no quality flameblast) and put these 3 gems into a +1/+2 fire gems scepter. In all seriousness, you can use the first three + Rarity + Cascade or swap out some crit gem or cold pen. Yes I had that setup before the gloves. the (if 5 link) should be with the fire pen. Cremation should be linked to elemental focus and controlled destruction, though other options are available. meaning 77% of the time your elemental prolif gem is doing nothing at all. 78 votes, 33 comments. Spell damage only works on the initial hit on firetrap, the burn patch on the ground is scaled by damage over time, fire, AOE damage and elemental damge. Fire, Spell, AoE, Duration, Physical. This guide assumes that you already reached Path of Exiles endgame and have enough Currency to gear your character as the guide recommends. Mapping is definitely not anywhere close to A+ until fairly late game when you can invest in a prolif mechanism. 2. if you have mana problem and dont want to change alot your build you go bm gem and i feel that fire pen in that case is a better 6th link since conc effect and inc aoe kinda need to stay togheter. ago. Definitely use the support "elemental damage with attacks support" always with wildstrike (get it from act 2 vendor). Elemental proliferation is a modifier that makes hits apply status ailment debuffs as auras to targets; these debuff auras have the same effects and durations as the original debuffs. A place to talk about POE builds, mechanics and interactions. Guess you gotta just go ele-whatever ascendant from now on. This makes up for the damage lost by scaling the prolif off the overkill damage rather than the hit. Icon: I. Posted by Shajirr16 votes, 64 comments. Additional Effects per 1% Quality: Wouldnt the Ele Prolif be kind of useless but increase mana costs. Dom Blow Guardian: Seems worse than SRS (especially with having to melee things). Awakened Deadly Ailments. 3. I just leveled to ~78 as Glacial Cacade, had a 16% Freeze Pulse drop - recolored, dropped Rarity, popped in GMP and Freeze Pulse and quality of life improved 500%. thedeathbeam, Jun 21, 2019, 4:38:21 PM. Thus, this build was born. PoE is NOT D2. IMO the only scenario where Emberwake could be good without Taming would be using ele prolif and letting ignite from different mobs stack. Dual ele hit totems were being used by quite a few people in closed beta/early open beta. 4th one would be Increased Area of Effect. You should get the special essence that grants 30% more elemental damage for gems in helm. I mean 10% chance to shock from Arc, 10% from quality, 20% from Static Blows, 5% from the Shadow passive and 14% from Conductivity for 59% total chance to shock, with Ele.